Garrett's Hideout

Books and board games, reviewed straight, no consensus padding.

Cyclades

Rating: 4 / 5

Cyclades box art, a Greek warrior statue on an island under stormy skies with tentacles and ships in the water below

Area control usually isn’t my favorite mechanism on its own, too often it turns into whoever grabbed the board first snowballing to a win nobody else at the table can meaningfully contest. Cyclades sidesteps that by putting a bidding auction in front of everything, you’re bidding on which god you get access to this round, and the god you win determines what kind of move you’re even allowed to make, more soldiers, a fleet, a monster, a building. That indirection is what makes we want to play it again and again even though bidding mechanics usually aren’t my thing either.

Teaching it went smoother than I expected given how many moving pieces are on the table at once, gods, mythological creatures, naval combat, land combat, a Small World-style territory scramble underneath all of it. The combat and maneuver rules themselves are simple and clear once you’ve walked through one full round, it’s the bidding priority and the god abilities that take an extra pass to really land. First game everyone was still checking the reference card constantly, second game the table moved noticeably faster.

Where I’ll register a real complaint, one I’ve seen echoed by other players too, is how quickly one confrontation can decide an entire round with nothing else happening around it, which occasionally makes early turns feel oddly quiet before the fighting actually breaks out. And I’ll admit my very first play went strangely, a single early battle basically decided the outcome before the rest of the table had much say, which the owner told me was uncommon and worth trying again to confirm, and a second play did play out more evenly. The mythological creatures add real chaos in a good way once you’re comfortable with the base systems. Recommend it for a table that already likes a confrontational Euro and doesn’t mind some finger-pointing along the way.

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