Garrett's Hideout

Books and board games, reviewed straight, no consensus padding.

Why I Won't Back a Kickstarter Anymore

I backed one Kickstarter campaign, a few years back now, for a game I still won’t name because it’s not really about that specific game. It shipped fourteen months late, which by the standards I’ve since learned from other people’s stories is not even close to the worst delay out there, some campaigns run two, three years past their promised date, entire stretch goals quietly cut, updates that go silent for months at a time while everyone in the comments speculates about whether the company’s still solvent. Mine was, comparatively, one of the better outcomes. And I still decided I was done.

Part of it is just the job talking again, I know I keep coming back to this, but when you spend a career trusting instrument readings over promises, an estimated ship date starts to look a lot like an estimated flow rate on a system you don’t control and can’t verify. I can’t audit a manufacturing pipeline in another country. I can’t check the actual state of a production run the way I can check a chlorine residual. All I have is an update post written by someone whose incentive is to keep me calm, not necessarily to tell me the whole truth, and that’s a position I don’t like being in with my own money.

The bigger part, though, honestly, is what waiting does to how I actually experience getting the thing. When The Elder Scrolls: Betrayal finally landed on my shelf, I loved it, genuinely, no reservations, but I got there by choosing to wait for the retail release instead of pledging in on a campaign page months or years earlier. No shipping updates to obsess over, no stretch-goal FOMO creeping into my read of whether the base game alone would even be good, I just bought a finished, tested, reviewed product and got to have an honest first reaction to it instead of a relieved one.

I don’t think backers are wrong to do it, plenty of people I respect online do it constantly and seem to genuinely enjoy the process, the updates, the community, watching a project take shape in real time. That’s a real kind of fun and I’m not knocking it. It’s just not for me anymore. I like buying a thing that already exists, that I can hold and evaluate on its own terms instead of the terms a campaign page promised me eighteen months earlier. Call it a night-shift habit if you want. I’d rather wait for the retail box and read a hundred honest reviews than pledge in on a render and a promise. I’ve made my peace with being late to everything as a result. Late is fine. Late and disappointed is the thing I was actually trying to avoid.

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